Price list

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Complete Price Lists

Services

  • Apothecary/Healing: will vary from 3sc for treatment of a minor infection to 10gc or more for saving of a life
  • Bath: 2cc Notes: price may vary considerably
  • Craftsman, Apprentice: 2-4sp/day
  • Craftsman, Journeyman: 5-8sp/day
  • Craftsman, Master: 1-2sc/day (or more, for widely renown craftsmen)
  • Haircut: 1cc
  • Laborer: 1-3sp/day
  • Mercenary: 3-5sp/day
  • River Ferry Passage: 1cc/person 2cc/mount Notes: price can increase depending on remoteness or width & flow of river
  • Soldier: 2sp/day + equipment


Inn / Tavern Prices

  • Prices can easily run from 50% to 200% of the listed prices based on quality of the establishment.
  • Apple Jack: 4cp/pint Notes: freeze-concentrated hard cider
  • Beer/Ale: 1cp/pint Notes: high quality in a remote location as high as 1cc
  • Beer, Stout: 2cp/pint Notes: high quality in a remote location as high as 1cc
  • Brandy: 2cc/half pint (low Q) to 5 cc/half pint (high Q)
  • Cider: 1cp/pint(rural) to 2cp/pint(urban)
  • Cider, Hard: 2cp/pint(rural) to 3cp/pint(urban)
  • Communal sleeping quarters: 4cp
  • Meal, Heavy (roast phesent, roast pork, etc.): 4cp(rural) 1cc(urban)
  • Meal, Light (bread & cheese, etc.): 2cp(rural) 4cp(urban)
  • Meal, Normal (bowl of stew & bread, etc.): 3cp(rural) 6cp(urban)
  • Mead: 3cc/pint (low Q) to 1sp/pint (high Q)
  • Tea: 1cp/half pint (eastern lands) Notes:due to limited availability, can range as high as 3cc/pint in remote western lands
  • Private room: 2cc
  • Private suit: 4cc
  • Semi-private room: 1cc
  • Whiskey: 3cc/pint(rural) to 4cc/pint(urban)
  • Wine: 3cp/pint (low Q) to 2cc/pint (high Q) Notes: some special types or in remote locations can easily be much higher


Weapons

  • Arrows/Quarrels: 4sp/score 3sp/dozen
  • Ball & Chain: 6sc
  • Bardiche: 15sc
  • Battle Axe: 12sc
  • Blackjack: 1sc
  • Boomerang: 2sc
  • Bow, Composite: 10sc
  • Bow, Long: 12sc
  • Bow, Short: 6sc
  • Broad Sword: 10sc
  • Busterd Sword (hand & a half): 16sc
  • Crossbow, Hand: 12sc
  • Crossbow, Heavy: 18sc
  • Crossbow, Light: 15sc
  • Cudgel: 5sp
  • Dagger: 3sc
  • Falchion: 13sc
  • Glaive: 13sc
  • Halberd: 14sc
  • Hand Axe: 5sc
  • Javelin: 3sc
  • Jo Staff: 1sp
  • Knife: 2sc
  • Lance: 9sc
  • Long Sword: 12sc
  • Mace: 5sc
  • Mace Footmans: 7sc
  • Morning Star: 7sc
  • Pike: 6sc
  • Pilum (short heavy spear): 5sc
  • Quarter Staff: 3sp
  • Scimitar: 9sc
  • Short Sword: 6sc
  • Shuriken: 4sc
  • Spear: 4sc
  • Sling: 1sc
  • Sling Staff: 2sc
  • Two Handed Sword: 18sc
  • Woodman's Axe: 8sc
  • Yoyo: 2sc (wooden with a heavy string)


Armor

  • Leather Weapons Harness: 4sc
  • Leather Buckler: 2sc
  • Metal Buckler: 3sc
  • Leather Target Shield: 3sc
  • Metal Target Shield: 4sc
  • Leather shield: 4sc & 4sp
  • Wood Shield: 4sc
  • Metal Shield: 6sc
  • Leather Full Shield: 7sc
  • Wood Full Shield: 6sc
  • Metal Full shield: 9sc
  • Leather Wall Shield: 9sc
  • Wood Wall Shield: 7sc
  • Leather Bracers: 1sc
  • Metal Bracers: 11sp
  • Leather Arm Greaves: 10sp
  • Leather Leg Greaves: 12sp
  • Leather Skull Cap: 3sc
  • Leather Pot Helm: 3sc & 4sp
  • Metal Pot Helm: 5sc
  • Visored Helm (metal): 9sc
  • Full Helm: 11sc
  • Aventail: 3sc
  • Leather Jerkin: 4sc
  • Leather Breastplate: 8sc
  • Leather Leggings: 2sc
  • Leather Coat: 5sc
  • Reinforced Leather Coat: 7sc
  • Chain Vest: 15sc
  • Chain Shirt: 20sc
  • Chain Hauberk: 5gp
  • Scale Preastplate: 1gc
  • Scale Hauberk: 2gc


Mounts, Tack, & Harness

  • light Riding Horse: 5gp
  • heavy Riding Horse: 1gc
  • Pony: 2gp
  • light War Horse: 3gc
  • heavy War Horse: 8gc
  • Draft Horse: 6gp
  • Draft Oxen: 4gp
  • Plow Harness: 2sc
  • Wagon Harness: 2sc
  • Riding Harness: 1sc
  • Saddle: 5sc
  • Saddle Bags: 1sp
  • Saddle Blanket: 1sp
  • Hand Cart: 9sc
  • Horse Cart: 3gp Notes: 2-wheeled
  • Wagon (open): 6gp
  • Wagon (covered): 8gp
  • Carriage: 1gc Note: fancy covered carriage
  • Leather Barding: 4gp
  • Chain Barding: 12gp
  • Plate Barding: 3gc
  • Leather Changron: 10sc
  • Plate Chanfron: 2sp
  • Leather Crinet: 6sc
  • Chain Crinet: 3gp
  • Plate Crinet: 6gp


General Equipment

  • Rope (50'): 4sp
  • Backpack (light): 2sp Capacity: 1 cu. ft. (27 lt.) or 18 lbs. (8kg)
  • Backpack (medium): 3sp Capacity: 1.5 cu. ft. (40 lt.) or 27 lbs. (12kg)
  • Backpack (heavy): 5sp Capacity: 3 cu. ft. (80 lt.) or 45 lbs. (20kg)
  • Shoulder Slung Pouch: 7cc Capacity: 1/4 cu. ft. (6 lt.) or 6 lbs. (3kg)
  • Small Belt Pouch: 2cp Capacity: ~1 lbs. (1/2 kg)
  • Large Belt Pouch: 3cp Capacity: ~2 lbs. (1 kg)
  • Small Sack: 5cc Capacity: 2 cu. ft. (56 lt.) or 35 lbs. (15kg)
  • Medium Sack: 8cc Capacity: 3 cu. ft. (85 lt.) or 50 lbs. (23kg)
  • Large Sack: 8cc Capacity: 5 cu. ft. (140 lt.) or 80 lbs. (36kg)
  • Flint & Steel: 1sp
  • Fire Starting Bow: 6cp
  • Tinderbox: 2cc
  • Pick: 12sp
  • Spike: 1cc each Notes: iron, large
  • Mallet: 1sc
  • light Bedroll: 2sp
  • heavy Bedroll: 5sp
  • Hammock: 2sp
  • Whetstone: for sharpening weapons1cc
  • Oil: 3sp 1 pint flask
  • Boots: 1sc Notes: low, soft leather
  • Traveling Boots: 2sc Notes: high, hard leather
  • Sandals: 4sp
  • Shoes (soft leather): 2sc
  • Wool Pants: 23cc
  • Flaxen Pants: 28cc
  • Cotton Pants: 21cc
  • Hemp Pants: 25cc
  • Wool Shirt: 27cc
  • Flaxen Shirt: 33cc
  • Cotton Shirt: 25cc
  • Hemp Shirt: 29cc
  • Dress (simple): 14sp
  • Dress (fine): 4sc
  • Wool Cloak: 1sc
  • Hooded Cloak: 10sp long, hooded
  • Undercoat: 5sp
  • Gloves (leather): 2sp
  • Gloves (fur): 3sp
  • Gloves (silk): 2sc
  • Robe (simple): 7sp
  • Robe (fine): 2sc
  • Weapons Belt: 4sp wide, leather
  • Anvil: 1gp
  • Forge: 3gp
  • Bellows: 4sp
  • Smithy Tongs:
  • Smithy Hammer:
  • Smithy Punch:
  • Vise: 2sc
  • Brazier: 2sc
  • Branding Iron: 6sp
  • Lock Pick Kit: 1sc
  • Spade: 13sp
  • Saw: 17sp
  • Wedge (iron): 3cc
  • Butter Churn: 2sc
  • Spinning Wheel: 8sc
  • Potter's Wheel: 6sc
  • Weaver's Loom: 10sc
  • Pot (cooking, iron): 6sp
  • Pan (frying, iron): 5sp
  • Pitcher (pottery): 3cc
  • Pitcher (wood): 4cp
  • Bowl (pottery): 2cc
  • Bowl (wood): 3cc
  • Mug (pottery): 3cc
  • Mug (wood): 5cc
  • Mug (metal): 2sp
  • Plate (pottery): 2cc
  • Plate (wood): 3cc
  • Fork/Spoon (metal): 1sp
  • Fork/Spoon (wood): 1cc
  • Knife (eating): 1cc
  • Ladle: 3cc
  • Mortar & Pestle: 6sp
  • Candle Holder: 2cc
  • Candelabra: 7sp
  • Lantern (simple): 1sc
  • Lantern (shrouded): 12sp
  • Torch: 2cp
  • Small Tent: 12sp (one person, canvas)
  • Large Tent: 4sc (3-4 person, canvas)
  • Tarp: 1sp /5sq. yds. (5 sq. m)
  • Fishing Net: 7sc (10’ x 10’ / 3m x 3m)


Herbs / Poisons / Medicinal



Property / Construction

  • Boarding house room rent: 1sp (/week)
  • Appartment rent: 3sp (/week)
  • Small wood house (aprox 600sq.ft.) (buy): 4gc
  • Small stone/brick house (aprox 600sq.ft.) (buy): 6gc
  • Small wood house (aprox 600sq.ft.) (rent): 4sc/month
  • Small stone/brick house (aprox 600sq.ft.) (rent): 6sc/month
  • Glass (window): 1sc/sq. ft. (Note, no glass windows are included in the below building prices)
  • Glass (stained): 1gp/sq. ft. (Note, no glass windows are included in the below building prices)
  • Farmland (rent): 1sc /acre (year)
  • Farmland (buy): 12sc /acre
  • Woodland (buy): 2gp /acre
  • small Barn (buy): 2gc
  • large Barn (buy): 4gp
  • Construction Worker: See Apprentice Craftsman, Journeyman Craftsman, and Master Craftsman under the
  • Services heading above, then see the below listings for various types of work performed in terms of “Man-Months” (calculate costs of one man-month based on the quality of the worker hired (the per day wage rate) multiplied by the 25 days per month of work performed.
  • Build Stone building-one story (per 100 sq. ft. of building): 2 man-months labor and an additional 1.5 times for cut stone or Brick materials, or add one man-month of labor for fieldstone (if readily available).
  • Build Stone building-each additional story (2nd through 3rd) (per 100 sq. ft. of building): 3 man-months labor and 1.5 times the 2 man-months cut stone or Brick materials rate above, or add one man-month of labor for fieldstone (if readily available).
  • Build Stone building-each additional story (4th through 5th) (per 100 sq. ft. of building): 4 man-months labor and 1.5 times the 2 man-months cut stone or Brick materials rate above, or add one man-month of labor for fieldstone (if readily available).
  • Build Timber building-one story (per 100 sq. ft. of building): 1 man-months labor and an additional 1.25 times for the lumber materials, or add one man-month for fieldstone (if readily available).
  • Build Timber building-each additional story (maximum of 2 levels above first) (per 100 sq. ft. of building): 1.5man-months labor and an additional 1.25 times the labor costs for the lumber materials, or add one man-month for fieldstone (if readily available).
  • Build Timber barn (per 100 sq. ft. of building): 1 man-months labor and an additional 0.75 times base labor cost for materials.
  • Build Sod building-one story only (per 100 sq. ft. of building): 1.5 man-months labor only.
  • Build Thatch building (w/ timber structure)-one story (per 100 sq. ft. of building): 1.5 man-months labor and an additional 0.75 times base labor cost for materials.
  • Build Thatch building (w/ timber structure)-one additional level max (per 100 sq. ft. of building): 2 man-months labor and an additional 0.75 times base labor cost for materials.
  • Tile Roof for above buildings (prices as given above are for wood or thatched roofing)(per 100 sq. ft. of building footprint): +0.25 man-months labor and 4 times additional labor cost for materials.
  • Slate Roof for above buildings (prices as given above are for wood or thatched roofing)(per 100 sq. ft. of building footprint): +0.20 man-months labor and 5 times additional labor cost for materials.

Notes: Fortifications built with heavier walls and structures will typically have at least 2x the labor and 1.5 times the materials at a minimum, but can easily be 5 times the standard labor cost and 4 times the standard material costs for large stone castles and the likes.

  • Shored-up Tunnels/Cellars/Mines (in soil, per 100 sq. ft.): 3 man months labor and 0.35 in materials
  • Shored-up Tunnels/Cellars/Mines (in stone, per 100 sq. ft.): 5 man months labor and 0.2 in materials
  • Shored-up Tunnels/Cellars/Mines (deep): Increase labor costs and material costs by 25% if 20 to 49 feet deep (counting each 10 feet of shaft depth as 25 sq. ft. of area for cost calculations), 50% for 50 to 99 feet deep, 100% for 100 to 150 feet deep, and an additional 50% for each additional 50 feet of depth.


Furniture

  • Bed (straw): 1sc
  • Bed (feather): 3sc
  • Hammock: 3sp
  • Bench (wood): 5cc
  • Book Case: 1sp (small, simple)
  • Rug (simple): 5sc/sq. yd. (sq. m.)
  • Rug (fancy): 4gp/sq. yd. (sq. m.)
  • Chair (simple wood): 2sp
  • Chair (fancy, wood): 2sc
  • Stool (wood): 1sp
  • Table (small simple): 5cc 3'x3' (1 sq. m)
  • Table (small nice): 4sp 3'x3' (1 sq. m)
  • Table (large simple): 1sc 4'x12' (4.5sq. m)
  • Table (large nice): 1sc 4'x12' (4.5sq. m)
  • Wardrobe (simple): 10sp
  • Wardrobe (fine): 10sc
  • Large Chest: 6sc (2.5'x2.5'x4')
  • Small chest: 3sc (1.5'x1.5'x3')
  • Nightstand: 2cc
  • Barrel: 3sc (50 gallon)
  • Cask: 9sp (4 gallon)
  • Padlock: 3sc


Personal Goods

  • Dice (wood, pair): 3cc
  • Dice (ivory, pair): 2sp
  • Comb (bone/ivory): 3cc
  • Brush: 1sp
  • Harp: 16sc
  • Lute: 12sc
  • Mandolin: 9sc
  • Flute: 5sc
  • Bagpipes: 12sc
  • Sitar: 10sc
  • Horn: 2sc


Livestock / Foodstuff

  • Cow: 6gp
  • Steer: 8gp
  • Chicken: 5cc
  • Rooster: 6cc
  • Swine: 15sc
  • Goat: 8sc
  • Sheep: 3gp
  • Plow Horse: 6gp
  • Goose: 2sp
  • Bread: 3cp/loaf (1/2 lb.)
  • Cheese: 6cp/lb.
  • Eggs: 2cc/doz.
  • Milk: 3cp/pint
  • Beef: 2cp/lb.
  • Pork: 1cp/lb.
  • Fish: 1cc/lb.
  • Barley: 2cc/lb.
  • Berries: 2cc/lb.
  • Apples/Pears: 3cc/lb.
  • Nuts: 1cc/lb.
  • Oats: 1cc/lb.
  • Rice: 3cp/lb.
  • Wheat: 4cp/lb.
  • Tobacco: 3cc/lb.
  • vegetables: 1cc/lb. (turnips, cabbage, carrots, lettuce, broccoli, potatoes, etc.)


Exotic / Rare

  • Balance/Scale: 15sc (includes weights)
  • Book (travel log): 1gp (blank)
  • Book (general): 2gp (entertainment, educational, reference, etc.)
  • Book (blank): 5sc
  • Scroll (blank): 2sc
  • Scroll (general): 10sc (entertainment, educational, reference, etc.)
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