Price list
From Channel Cities
Complete Price Lists
Services
- Apothecary/Healing: will vary from 3sc for treatment of a minor infection to 10gc or more for saving of a life
- Bath: 2cc Notes: price may vary considerably
- Craftsman, Apprentice: 2-4sp/day
- Craftsman, Journeyman: 5-8sp/day
- Craftsman, Master: 1-2sc/day (or more, for widely renown craftsmen)
- Haircut: 1cc
- Laborer: 1-3sp/day
- Mercenary: 3-5sp/day
- River Ferry Passage: 1cc/person 2cc/mount Notes: price can increase depending on remoteness or width & flow of river
- Soldier: 2sp/day + equipment
Inn / Tavern Prices
- Prices can easily run from 50% to 200% of the listed prices based on quality of the establishment.
- Apple Jack: 4cp/pint Notes: freeze-concentrated hard cider
- Beer/Ale: 1cp/pint Notes: high quality in a remote location as high as 1cc
- Beer, Stout: 2cp/pint Notes: high quality in a remote location as high as 1cc
- Brandy: 2cc/half pint (low Q) to 5 cc/half pint (high Q)
- Cider: 1cp/pint(rural) to 2cp/pint(urban)
- Cider, Hard: 2cp/pint(rural) to 3cp/pint(urban)
- Communal sleeping quarters: 4cp
- Meal, Heavy (roast phesent, roast pork, etc.): 4cp(rural) 1cc(urban)
- Meal, Light (bread & cheese, etc.): 2cp(rural) 4cp(urban)
- Meal, Normal (bowl of stew & bread, etc.): 3cp(rural) 6cp(urban)
- Mead: 3cc/pint (low Q) to 1sp/pint (high Q)
- Tea: 1cp/half pint (eastern lands) Notes:due to limited availability, can range as high as 3cc/pint in remote western lands
- Private room: 2cc
- Private suit: 4cc
- Semi-private room: 1cc
- Whiskey: 3cc/pint(rural) to 4cc/pint(urban)
- Wine: 3cp/pint (low Q) to 2cc/pint (high Q) Notes: some special types or in remote locations can easily be much higher
Weapons
- Arrows/Quarrels: 4sp/score 3sp/dozen
- Ball & Chain: 6sc
- Bardiche: 15sc
- Battle Axe: 12sc
- Blackjack: 1sc
- Boomerang: 2sc
- Bow, Composite: 10sc
- Bow, Long: 12sc
- Bow, Short: 6sc
- Broad Sword: 10sc
- Busterd Sword (hand & a half): 16sc
- Crossbow, Hand: 12sc
- Crossbow, Heavy: 18sc
- Crossbow, Light: 15sc
- Cudgel: 5sp
- Dagger: 3sc
- Falchion: 13sc
- Glaive: 13sc
- Halberd: 14sc
- Hand Axe: 5sc
- Javelin: 3sc
- Jo Staff: 1sp
- Knife: 2sc
- Lance: 9sc
- Long Sword: 12sc
- Mace: 5sc
- Mace Footmans: 7sc
- Morning Star: 7sc
- Pike: 6sc
- Pilum (short heavy spear): 5sc
- Quarter Staff: 3sp
- Scimitar: 9sc
- Short Sword: 6sc
- Shuriken: 4sc
- Spear: 4sc
- Sling: 1sc
- Sling Staff: 2sc
- Two Handed Sword: 18sc
- Woodman's Axe: 8sc
- Yoyo: 2sc (wooden with a heavy string)
Armor
- Leather Weapons Harness: 4sc
- Leather Buckler: 2sc
- Metal Buckler: 3sc
- Leather Target Shield: 3sc
- Metal Target Shield: 4sc
- Leather shield: 4sc & 4sp
- Wood Shield: 4sc
- Metal Shield: 6sc
- Leather Full Shield: 7sc
- Wood Full Shield: 6sc
- Metal Full shield: 9sc
- Leather Wall Shield: 9sc
- Wood Wall Shield: 7sc
- Leather Bracers: 1sc
- Metal Bracers: 11sp
- Leather Arm Greaves: 10sp
- Leather Leg Greaves: 12sp
- Leather Skull Cap: 3sc
- Leather Pot Helm: 3sc & 4sp
- Metal Pot Helm: 5sc
- Visored Helm (metal): 9sc
- Full Helm: 11sc
- Aventail: 3sc
- Leather Jerkin: 4sc
- Leather Breastplate: 8sc
- Leather Leggings: 2sc
- Leather Coat: 5sc
- Reinforced Leather Coat: 7sc
- Chain Vest: 15sc
- Chain Shirt: 20sc
- Chain Hauberk: 5gp
- Scale Preastplate: 1gc
- Scale Hauberk: 2gc
Mounts, Tack, & Harness
- light Riding Horse: 5gp
- heavy Riding Horse: 1gc
- Pony: 2gp
- light War Horse: 3gc
- heavy War Horse: 8gc
- Draft Horse: 6gp
- Draft Oxen: 4gp
- Plow Harness: 2sc
- Wagon Harness: 2sc
- Riding Harness: 1sc
- Saddle: 5sc
- Saddle Bags: 1sp
- Saddle Blanket: 1sp
- Hand Cart: 9sc
- Horse Cart: 3gp Notes: 2-wheeled
- Wagon (open): 6gp
- Wagon (covered): 8gp
- Carriage: 1gc Note: fancy covered carriage
- Leather Barding: 4gp
- Chain Barding: 12gp
- Plate Barding: 3gc
- Leather Changron: 10sc
- Plate Chanfron: 2sp
- Leather Crinet: 6sc
- Chain Crinet: 3gp
- Plate Crinet: 6gp
General Equipment
- Rope (50'): 4sp
- Backpack (light): 2sp Capacity: 1 cu. ft. (27 lt.) or 18 lbs. (8kg)
- Backpack (medium): 3sp Capacity: 1.5 cu. ft. (40 lt.) or 27 lbs. (12kg)
- Backpack (heavy): 5sp Capacity: 3 cu. ft. (80 lt.) or 45 lbs. (20kg)
- Shoulder Slung Pouch: 7cc Capacity: 1/4 cu. ft. (6 lt.) or 6 lbs. (3kg)
- Small Belt Pouch: 2cp Capacity: ~1 lbs. (1/2 kg)
- Large Belt Pouch: 3cp Capacity: ~2 lbs. (1 kg)
- Small Sack: 5cc Capacity: 2 cu. ft. (56 lt.) or 35 lbs. (15kg)
- Medium Sack: 8cc Capacity: 3 cu. ft. (85 lt.) or 50 lbs. (23kg)
- Large Sack: 8cc Capacity: 5 cu. ft. (140 lt.) or 80 lbs. (36kg)
- Flint & Steel: 1sp
- Fire Starting Bow: 6cp
- Tinderbox: 2cc
- Pick: 12sp
- Spike: 1cc each Notes: iron, large
- Mallet: 1sc
- light Bedroll: 2sp
- heavy Bedroll: 5sp
- Hammock: 2sp
- Whetstone: for sharpening weapons1cc
- Oil: 3sp 1 pint flask
- Boots: 1sc Notes: low, soft leather
- Traveling Boots: 2sc Notes: high, hard leather
- Sandals: 4sp
- Shoes (soft leather): 2sc
- Wool Pants: 23cc
- Flaxen Pants: 28cc
- Cotton Pants: 21cc
- Hemp Pants: 25cc
- Wool Shirt: 27cc
- Flaxen Shirt: 33cc
- Cotton Shirt: 25cc
- Hemp Shirt: 29cc
- Dress (simple): 14sp
- Dress (fine): 4sc
- Wool Cloak: 1sc
- Hooded Cloak: 10sp long, hooded
- Undercoat: 5sp
- Gloves (leather): 2sp
- Gloves (fur): 3sp
- Gloves (silk): 2sc
- Robe (simple): 7sp
- Robe (fine): 2sc
- Weapons Belt: 4sp wide, leather
- Anvil: 1gp
- Forge: 3gp
- Bellows: 4sp
- Smithy Tongs:
- Smithy Hammer:
- Smithy Punch:
- Vise: 2sc
- Brazier: 2sc
- Branding Iron: 6sp
- Lock Pick Kit: 1sc
- Spade: 13sp
- Saw: 17sp
- Wedge (iron): 3cc
- Butter Churn: 2sc
- Spinning Wheel: 8sc
- Potter's Wheel: 6sc
- Weaver's Loom: 10sc
- Pot (cooking, iron): 6sp
- Pan (frying, iron): 5sp
- Pitcher (pottery): 3cc
- Pitcher (wood): 4cp
- Bowl (pottery): 2cc
- Bowl (wood): 3cc
- Mug (pottery): 3cc
- Mug (wood): 5cc
- Mug (metal): 2sp
- Plate (pottery): 2cc
- Plate (wood): 3cc
- Fork/Spoon (metal): 1sp
- Fork/Spoon (wood): 1cc
- Knife (eating): 1cc
- Ladle: 3cc
- Mortar & Pestle: 6sp
- Candle Holder: 2cc
- Candelabra: 7sp
- Lantern (simple): 1sc
- Lantern (shrouded): 12sp
- Torch: 2cp
- Small Tent: 12sp (one person, canvas)
- Large Tent: 4sc (3-4 person, canvas)
- Tarp: 1sp /5sq. yds. (5 sq. m)
- Fishing Net: 7sc (10’ x 10’ / 3m x 3m)
Herbs / Poisons / Medicinal
Property / Construction
- Boarding house room rent: 1sp (/week)
- Appartment rent: 3sp (/week)
- Small wood house (aprox 600sq.ft.) (buy): 4gc
- Small stone/brick house (aprox 600sq.ft.) (buy): 6gc
- Small wood house (aprox 600sq.ft.) (rent): 4sc/month
- Small stone/brick house (aprox 600sq.ft.) (rent): 6sc/month
- Glass (window): 1sc/sq. ft. (Note, no glass windows are included in the below building prices)
- Glass (stained): 1gp/sq. ft. (Note, no glass windows are included in the below building prices)
- Farmland (rent): 1sc /acre (year)
- Farmland (buy): 12sc /acre
- Woodland (buy): 2gp /acre
- small Barn (buy): 2gc
- large Barn (buy): 4gp
- Construction Worker: See Apprentice Craftsman, Journeyman Craftsman, and Master Craftsman under the
- Services heading above, then see the below listings for various types of work performed in terms of “Man-Months” (calculate costs of one man-month based on the quality of the worker hired (the per day wage rate) multiplied by the 25 days per month of work performed.
- Build Stone building-one story (per 100 sq. ft. of building): 2 man-months labor and an additional 1.5 times for cut stone or Brick materials, or add one man-month of labor for fieldstone (if readily available).
- Build Stone building-each additional story (2nd through 3rd) (per 100 sq. ft. of building): 3 man-months labor and 1.5 times the 2 man-months cut stone or Brick materials rate above, or add one man-month of labor for fieldstone (if readily available).
- Build Stone building-each additional story (4th through 5th) (per 100 sq. ft. of building): 4 man-months labor and 1.5 times the 2 man-months cut stone or Brick materials rate above, or add one man-month of labor for fieldstone (if readily available).
- Build Timber building-one story (per 100 sq. ft. of building): 1 man-months labor and an additional 1.25 times for the lumber materials, or add one man-month for fieldstone (if readily available).
- Build Timber building-each additional story (maximum of 2 levels above first) (per 100 sq. ft. of building): 1.5man-months labor and an additional 1.25 times the labor costs for the lumber materials, or add one man-month for fieldstone (if readily available).
- Build Timber barn (per 100 sq. ft. of building): 1 man-months labor and an additional 0.75 times base labor cost for materials.
- Build Sod building-one story only (per 100 sq. ft. of building): 1.5 man-months labor only.
- Build Thatch building (w/ timber structure)-one story (per 100 sq. ft. of building): 1.5 man-months labor and an additional 0.75 times base labor cost for materials.
- Build Thatch building (w/ timber structure)-one additional level max (per 100 sq. ft. of building): 2 man-months labor and an additional 0.75 times base labor cost for materials.
- Tile Roof for above buildings (prices as given above are for wood or thatched roofing)(per 100 sq. ft. of building footprint): +0.25 man-months labor and 4 times additional labor cost for materials.
- Slate Roof for above buildings (prices as given above are for wood or thatched roofing)(per 100 sq. ft. of building footprint): +0.20 man-months labor and 5 times additional labor cost for materials.
Notes: Fortifications built with heavier walls and structures will typically have at least 2x the labor and 1.5 times the materials at a minimum, but can easily be 5 times the standard labor cost and 4 times the standard material costs for large stone castles and the likes.
- Shored-up Tunnels/Cellars/Mines (in soil, per 100 sq. ft.): 3 man months labor and 0.35 in materials
- Shored-up Tunnels/Cellars/Mines (in stone, per 100 sq. ft.): 5 man months labor and 0.2 in materials
- Shored-up Tunnels/Cellars/Mines (deep): Increase labor costs and material costs by 25% if 20 to 49 feet deep (counting each 10 feet of shaft depth as 25 sq. ft. of area for cost calculations), 50% for 50 to 99 feet deep, 100% for 100 to 150 feet deep, and an additional 50% for each additional 50 feet of depth.
Furniture
- Bed (straw): 1sc
- Bed (feather): 3sc
- Hammock: 3sp
- Bench (wood): 5cc
- Book Case: 1sp (small, simple)
- Rug (simple): 5sc/sq. yd. (sq. m.)
- Rug (fancy): 4gp/sq. yd. (sq. m.)
- Chair (simple wood): 2sp
- Chair (fancy, wood): 2sc
- Stool (wood): 1sp
- Table (small simple): 5cc 3'x3' (1 sq. m)
- Table (small nice): 4sp 3'x3' (1 sq. m)
- Table (large simple): 1sc 4'x12' (4.5sq. m)
- Table (large nice): 1sc 4'x12' (4.5sq. m)
- Wardrobe (simple): 10sp
- Wardrobe (fine): 10sc
- Large Chest: 6sc (2.5'x2.5'x4')
- Small chest: 3sc (1.5'x1.5'x3')
- Nightstand: 2cc
- Barrel: 3sc (50 gallon)
- Cask: 9sp (4 gallon)
- Padlock: 3sc
Personal Goods
- Dice (wood, pair): 3cc
- Dice (ivory, pair): 2sp
- Comb (bone/ivory): 3cc
- Brush: 1sp
- Harp: 16sc
- Lute: 12sc
- Mandolin: 9sc
- Flute: 5sc
- Bagpipes: 12sc
- Sitar: 10sc
- Horn: 2sc
Livestock / Foodstuff
- Cow: 6gp
- Steer: 8gp
- Chicken: 5cc
- Rooster: 6cc
- Swine: 15sc
- Goat: 8sc
- Sheep: 3gp
- Plow Horse: 6gp
- Goose: 2sp
- Bread: 3cp/loaf (1/2 lb.)
- Cheese: 6cp/lb.
- Eggs: 2cc/doz.
- Milk: 3cp/pint
- Beef: 2cp/lb.
- Pork: 1cp/lb.
- Fish: 1cc/lb.
- Barley: 2cc/lb.
- Berries: 2cc/lb.
- Apples/Pears: 3cc/lb.
- Nuts: 1cc/lb.
- Oats: 1cc/lb.
- Rice: 3cp/lb.
- Wheat: 4cp/lb.
- Tobacco: 3cc/lb.
- vegetables: 1cc/lb. (turnips, cabbage, carrots, lettuce, broccoli, potatoes, etc.)
Exotic / Rare
- Balance/Scale: 15sc (includes weights)
- Book (travel log): 1gp (blank)
- Book (general): 2gp (entertainment, educational, reference, etc.)
- Book (blank): 5sc
- Scroll (blank): 2sc
- Scroll (general): 10sc (entertainment, educational, reference, etc.)
